StarCraft improved upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry between the units and technologies available to its three races (Protoss, Terran, and Zerg). Gameplay Main article: Gameplay of StarCraft (includes information on famous players and a more detailed description of the game) It would feature new visuals, audio, and online support, but the core gameplay is set to remain unchanged. On March 26th, 2017, a remastering of the StarCraft and Brood War was announced. Over time, the patches have also improved the AI.
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A few years after the release of the game, Blizzard also released several free maps of a higher difficulty. Fans are also able to create unfair maps that are advantageous to the computer and can be extremely hard to beat. While the AI is considered to be weak compared to a good player, decent early game performance can make it an enjoyable opponent for more casual players. Many fans enjoy playing in groups against the computer in skirmish games. One can play against opponents free of any charge beyond the original purchase of the game and local Internet access fees. The game also includes multiplayer gaming on Blizzard's own Internet gaming service. Though the game's three races ( protoss, terrans, and zerg) were slightly imbalanced when the game was first released, the expansion pack and fifteen patches (of which four significantly affected the game play mechanics) have balanced the three races. The asymmetry was inspired, in part, by Magic: The Gathering. StarCraft improved upon this by adopting the technique introduced by Strategic Simulations' game War Wind of having sides with obvious asymmetries. WC II, while advanced for its time, featured what many gamers believed to be a weakness in that, apart from a few minor (but significant for balance, especially at higher skill levels) differences in available spells and the cost of upgrades, the game's two races were exactly the same mechanically, with only graphical differences. StarCraft makes significant improvements over Warcraft II. In November of the same year, Blizzard released an expansion pack called StarCraft: Brood War. StarCraft was the best selling computer game in 1998 and won the Origins Award for Best Strategy Computer Game of 1998.
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With Patch 1.8, the game was made free to anyone with. A remastering named StarCraft: Remastered was announced for summer of 2017. The sequel, StarCraft II, was announced on and the first chapter StarCraft II: Wings of Liberty was released on July 27, 2010. It was initially released for Windows, and later for Macintosh and Nintendo 64. The storyline was initially introduced by the manual. The main storyline of the game revolves around a war between three galactic species: the protoss (a race of humanoid religious warriors), the zerg (vile insect-like aliens who share a hive mind) and the terrans (initially, descendants of human prisoners from Earth). StarCraft is praised for being a benchmark of RTS for its depth, intensity, and balanced races.
It is similar to Blizzard's previous hit Warcraft II, except that it has a space opera setting as opposed to a high fantasy setting. StarCraft ( SC) is a real-time strategy (RTS) computer game introduced by Blizzard Entertainment in 1998.